Pages: [1] |
1. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
If you really want more conflict make it so that the high end moons run dry every so often and respawn in a diffrent location. Either that or just put them all in 1 region which would inevitably be a constant battle ground.
- by Lord Zoran - at 2011.03.31 21:49:00
|
2. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
And Liang is back, after a full 14 hours of rest he is back for another 10 hours of training. This guy really knows no limit when it comes to his "sport" of choice. As he eats his greasy bucket of chicken while frantically typing away, is there an...
- by Lord Zoran - at 2011.03.30 23:15:00
|
3. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Originally by: Liang Nuren Originally by: Cyrus Doul Originally by: Evelgrivion Edited by: Evelgrivion on 29/03/2011 03:12:15 The Star Wars NGE comparisons are completely baffling. All these 40+ pages of whining are abo...
- by Lord Zoran - at 2011.03.29 03:48:00
|
4. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Originally by: Evelgrivion Originally by: Lord Zoran Originally by: Liang Nuren Originally by: Lord Zoran Games by definition are supposed to be easy not like a second job... Im not going to spend 3 days grinding b...
- by Lord Zoran - at 2011.03.29 03:10:00
|
5. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Originally by: Liang Nuren Originally by: Lord Zoran Games by definition are supposed to be easy not like a second job... Im not going to spend 3 days grinding belts to recover from the loss of a single PVP ship just so i can repl...
- by Lord Zoran - at 2011.03.29 03:00:00
|
6. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Originally by: Evelgrivion Originally by: Ghengis Yamamoto Originally by: Lord Zoran You cant implement something and then just do a complete turn around and remove it. If you had considered the implications properly prior ...
- by Lord Zoran - at 2011.03.29 02:49:00
|
7. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
You cant implement something and then just do a complete turn around and remove it. If you had considered the implications properly prior to introducing sanctums etc then it wouldnt have mattered but now 2 years later you realise the error and wan...
- by Lord Zoran - at 2011.03.29 02:30:00
|
8. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
main reason i thought it was handy was if you had rl probs you could set a long skill and go deal with rl and if you came back usually in which you would come back after the long skill had finished anyway you would have something to look forward t...
- by Lord Zoran - at 2008.12.20 12:11:00
|
9. Starbase exploit addressed - in EVE Information Portal [original thread]
so many pages personally i couldnt give a **** about whoever got banned and what they were doing, its nothing to do with me if someone else gets rich nor would i care if a gm was involved i don't trust ccp that much anyways.
- by Lord Zoran - at 2008.12.20 12:04:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |